Our Team

Alex Colmenares

Game Design Director, VFX Artist & Level Designer

Reece Halda

Art Director, UI & Branding Artist, Head of Marketing

Peri Maciaz

Environment Artist & Level Designer

Ethan Molgren

Prop Artist & Level Designer

Katie Neukirchen

Shaders, Lighting, and Texturing Artist

Matt Bennett

Audio Designer, Berklee College of Music

Tao Ho

Audio Designer, Berklee College of Music

Michael Tetzlaff

Executive Producer, Associate CS Professor

Seth Berrier

Executive Producer, CS Professor

Gabi Ledin

Shaders, Lighting, and Texturing Artist

Alissa Kufahl

Character Artist

Melissa Kosharek

Lead Producer, Game Cycle & Hazard Programmer, Marketing Asst

Stanton Otto

Programming Director, Enemy & Shader Programmer

Matthew Brodbeck

Enemy & Game Cycle Programmer

Cade Cary

QA Director, Camera & Audio Programmer

Connor Llewellyn

Enemy Programmer

Chase Denoo

Player & Level Design Programmer

Audio Collaborators

Special Thanks

Kim Loken

Executive Producer, Associate Art Professor

Andrew Williams

Executive Producer, Art Professor