Our Team Alex Colmenares Game Design Director, VFX Artist & Level Designer Reece HaldaArt Director, UI & Branding Artist, Head of Marketing Peri MaciazEnvironment Artist & Level Designer Ethan MolgrenProp Artist & Level Designer Katie NeukirchenShaders, Lighting, and Texturing Artist Matt BennettAudio Designer, Berklee College of Music Tao Ho Audio Designer, Berklee College of Music Michael TetzlaffExecutive Producer, Associate CS Professor Seth BerrierExecutive Producer, CS Professor Gabi LedinShaders, Lighting, and Texturing Artist Alissa KufahlCharacter Artist Melissa KosharekLead Producer, Game Cycle & Hazard Programmer, Marketing Asst Stanton OttoProgramming Director, Enemy & Shader Programmer Matthew BrodbeckEnemy & Game Cycle Programmer Cade CaryQA Director, Camera & Audio Programmer Connor LlewellynEnemy Programmer Chase DenooPlayer & Level Design Programmer Audio Collaborators Special Thanks Kim LokenExecutive Producer, Associate Art Professor Andrew WilliamsExecutive Producer, Art Professor